|
is a 2006 sports game developed and published by Nintendo as a launch title for the Wii video game console (and the first title for this console), and part of the Touch! Generations. The game was first released in North America along with the Wii on November 19, 2006, and was released in Japan, Australia, and Europe the following month. It was included as a pack-in game with the Wii console in all territories except Japan and South Korea, making it the first game included with the launch of a Nintendo system since ''Mario's Tennis'' for the Virtual Boy in 1995. ''Wii Sports'' is now available on its own as part of the Nintendo Selects collection of games and is no longer a pack-in game for the Wii. The game is a collection of five sports simulations, designed to demonstrate the motion-sensing capabilities of the Wii Remote to new players. The five sports included are tennis, baseball, bowling, golf, and boxing. Players use the Wii Remote to mimic actions performed in real life sports, such as swinging a tennis racket. The rules for each game are simplified to make them more accessible to new players.〔 The game also features training and fitness modes that monitor players' progress in the sports. Overall, ''Wii Sports'' has been well received by critics and received awards from the gaming press and entertainment community. It is the second best-selling video game of all time, behind ''Tetris'', and is the best-selling game of all time for a single platform as of April 2013, having outsold the previous best-seller, ''Super Mario Bros.'', also published by Nintendo. As of September 30, 2015, 82.72 million copies in total had been sold worldwide.〔http://www.nintendo.co.jp/ir/en/sales/software/wii.html〕 ''Wii Sports'' has been featured on television in Wii commercials, news reports, and other programming. The game has become a popular means for social gatherings and competitions among players of varying ages.〔 A sequel, ''Wii Sports Resort'', was released in 2009, featuring Wii MotionPlus support, while a high-definition remake, ''Wii Sports Club'', was released in 2013 for Wii U. == Gameplay == ''Wii Sports'' consists of five separate sports games—tennis, baseball, bowling, golf, and boxing—accessed from the main menu.〔 The games use the motion sensor capabilities of the Wii Remote and Nunchuk attachment to control the actions of the on-screen character. The player moves the remote in a similar manner to how the separate games are played in real life; for example, holding and swinging the Wii Remote like a golf club, baseball bat or bowling ball.〔 Some aspects of the gameplay are computer controlled. In tennis, player movement is controlled by the Wii, while the swinging of the racket is controlled by the player. Baseball consists of batting and pitching, with all of the fielding and baserunning handled by the Wii.〔 The in-game characters are taken from the Wii's Mii Channel, which allows the user to create a Mii (a customized avatar) that can be imported into games that support the feature. ''Wii Sports'' is the first Wii title to use this feature.〔 Miis saved on the Wii will appear in the crowd during bowling games and as members of human-controlled teams in baseball. The non-player characters in the game were also created using the Mii Channel toolset. Miis created on one Wii can be transferred onto the internal memory of a Wii Remote for use on another Wii with different save data. After a game, a player is awarded or penalized skill points based on performance relative to the computer's skill level, though some games do not calculate points during multiplayer sessions. The game keeps track of these points by charting them on a graph, as well as increasing the size of the crowd in Tennis and Boxing single-player modes. After obtaining 1000 skill points in a sport, a player is awarded "pro" level, along with a cosmetic feature for their Mii in Bowling and Boxing. A Mii newly turned pro will receive a message on the Wii Message Board notifying them. ''Wii Sports'' also features a fitness test that calculates a player's fitness age (ranging from 20 to 80 years old, 20 being the best possible). The test gauges the player's performance in three randomly chosen challenges in each test from the training mode that have been played at least once, and can only be taken once a day per Mii. Calculating the fitness age takes into account a player's balance, speed, and stamina. Fitness age results are graphed over one, two, or three months, with daily results posted on the Wii Message Board.〔 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Wii Sports」の詳細全文を読む スポンサード リンク
|